Sierra Aurum Heavenly Light of Golden Judgment (Soft)

Simplified, Soft RP Only Character. This character does not gain xp, and cannot participate in any hard RP content, including events, plots, and runs.

Basic Info:

Player: Shaier
Name: Sierra Aurum
Aliases: The Heavenly Light of Golden Judgment, Bearer of the Divine Shield Aegis, Wielder of the Holy Sword Judgment.

Brief Description: Sierra Aurum (pronounced: See air ah Or Um) is often quite serious, little things of insignificance are sometimes rather important to her. Sometimes Sierra can be sidetracked by something outlandish and will go to the full extent of her power to make her goal complete. She is battle readied and not afraid to stick up for people who cannot fight back, and she really does not like bullies.

Appearance: Currently Sierra is sporting a blue jacket and some pink hair. When she first came to Sanctum however she used to wear mostly a white dress and blonde hair. She has since cut and dyed her hair. This is likely due to the disappearance of Akemi, although she will not admit to these feelings.

Old:
<insert Delta Photo Later>

Angry:
<Insert Icarus Photo Later>

Watermelon:

Personality: often quite serious, little things of insignificance are sometimes rather important to her. Sometimes Sierra can be sidetracked by something outlandish and will go to the full extent of her power to make her goal complete. She is battle readied and not afraid to stick up for people who cannot fight back, and she really does not like bullies.

Hobbies, Likes and Dislikes: She likes Watermelons.

Attributes:

Tag each as Good, Average, or Poor.

Brawn: Good (Mass, Muscle, Endurance and Resilience)

Finesse: Poor (Coordination, Agility, Quickness and Grace)

Acuity: Poor (Comprehension, Clarity, Perceptiveness and Reasoning)

Resolve: Good (Willpower, Concentration, Determination and Focus)

Charisma: Average (Charm, Presence, Confidence and Poise)

Skills:

List a few things the character does well, or at least is practiced in.

  • Angelic Strength -She is very strong. Sierra's Strength in combat is exceptional due to her Angelic heritage. Grants bonus to attack.
  • Angelic Grace: -Sierra is quick and agile granting her great reflexes, she is able to use her wings to help her maneuver in quick bursts and avoid damage. However, often she finds herself in a clumsy situation…
  • Angelic Will: - Sierra is pure of spirit, her willpower cannot be easily overcome.
  • Angelic Tenacity: Sierra can endure many things, her strength and courage will not waver and grant her greater endurance.
  • Angelic Intervention of Divine Guidance: Analysis Sierra uses her divine light to grant her knowledge on whatever is in question.

Abilities:

List an ability or two and how good of control the character has of each.

Judgment: Seals of Light- Seven Sins- Excellent (Power/Gift) Optional Flavor
Sierra can sense sins. Sierra calls upon her Judgment, said judgment envelops her sword in heavenly light. The light does different things depending on the target's judged sin. Successful Judgments upon the target grant Sierra a 'Heavenly Charge'. Judgments stay in the sword for 3 turns or until used, and are expended on hit. Opposed rolls: Lust: Brawn, Gluttony: Brawn, Wrath: Brains, Sloth: Agility, Envy: Brains, Pride: Brains. During non action scenes, each Judgment can be used to grant Sierra knowledge regarding the opposing characters current state of mind, the character will feel compelled to tell Sierra what is the issue depending on if she names a sin that is relevant to their current state of mind. Opposing player can ignore or abide as they see fit. Upon knowing what they want, Sierra can tell them how to get what they want. Knowing their sins shows Sierra their true nature, and can often lead to her delivering their true name.

Angelic Armaments - Excellent (Power/Gift) Optional Flavor
Sierra can call upon the heavens to make her armor and weapons appear. This armor allows for Sierra to be 'strengthened' canceling the weakened light weakness. Sierra can use this to get +2 armor for a number of rounds equal to 1/2 the power rating rounded down, and place her immediately into defense mode.

Wings of Light- Above Average (Gift)
Sierra has wings made of light feather that she can summon to give her the ability to maneuver and fly. She can also pluck one of her feathers, and use it to shoot an Arrow mad of Divine Light at her target, piercing the veil of darkness around them, and dealing damage. She may also give a feather to an ally so that they may call upon her at anytime. She will come directly to their aid.

Traits/Features:

  • Flies
  • Will always try to shield or aid another.
  • Weakened Light- Without her armor Sierra is weakened and suffers a -2 to her brawn.
  • Heavenly Light- Sierra must pray on a daily basis or else she will lose the blessings of heavenly light and begin to lose 1 hp/day until she prays again. Sierra must pray at a church aligned with her faith.
  • Demonic Light- Around Demons Sierra becomes uneasy and nervous.
  • "You've got me in chains"-Sierra is practically emotionless and has very little understanding of things. As Sierra spends more time with someone she begins to develop emotions. The more she begins to feel about that person the more tethered she becomes. If she falls in love with a person she literally becomes physically bound to someone by an angel proofed chain that attaches to their wrist and her collar. Not being in chains will cause Sierra to eventually die. She must be attached to someone.
  • Watermelon-Sierra loves watermelon, she cries when they break, and will go out of her way to buy them.

Possessions:

1 Watermelon.
Divine Shield Aegis
Holy Sword of Judgment

Total Currency: $_CAD

On Hand
Watermelon

Stored
watermelon

Additional Information

Bibliography / History:
Extra Info:

Interpersonal Relationships: Optional, but encouraged once some are built with other characters!

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