Sarah Traeger [FireBomb]

Basic Info:

Player: Eternal_Whispers

Demeanor: Happy, Outgoing, Helpful

Nature: Resentful, Manipulative, Deceitful



HP and Psyche start at 6, can't raise during creation, but add 1/2 of Brawn to HP.
Brawn, Agility and Brains start at 1 each, starting cap 4, total cap 6, and you get 5 points to distribute among them.

HP: 6+1

Psyche: 6

Brawn: 1+1

Agility: 1+3

Brains: 1+1


Things your character is good at, things normal people can do
Things you're character is good at, things normal people can do.
Skills rolls add their associated stat as well (Brawn, Agility or Brains). You get 12 points to spend on skills at creation, with a starting cap of 4 and total cap of 6.

  • Athletics - (4) Agility (Running, Climbing, Swimming)
  • Parkour Amateur - (2+1=3) Agility (The knowledge and judgement of experience from many falls.)
  • Martial Arts - (2) Agility (Jujutsu)
  • Reflexes - (2) Agility (Reaction Time Lowered)
  • Perception - (2) Brains (Powers of Observation, seeing things others don't)

Supernatural Abilities:

These are things you're character accomplishes via their power.
Abilities/Powers should be fairly broad, but look at other characters for good examples. They can grow over time, so don't worry if you start on the small side! You get 7 points to spend on powers at creation, with a starting cap of 4 and total cap of 7. Powers add your Tier to their rolls, usually.

** Fireball Storm - 3** Fireball Projection, can create unnatural fireballs and project them across distances of approximately 50 feet before dissipating. These fireballs do not need fuel, air nor heat and will even be effective in a vacuum and indeed act more like plasma balls than fireballs.

** Get Hot - 2(+1)** Flame Avatar, can transform into an avatar of flame. The Avatar appears as a large Phoenix, with a 20 foot wing span. Granting her an increased power and range of her fireballs and grants the ability to fly. The avatar of flame is not affected by lack of Air or Heat and is fueled by an internal reaction. Can maintain this form for 10 minutes before collapsing into a pile of ashes in which Sarah will emerge from. A passive trait of this ability makes Sarah immune to heat/burns.

** Stop. Conflagration and Sizzle. Flame is back with a whole new inferno. - 2 (+1)** Can increase the temperature of a remote object within line of sight, this includes the air around herself, creating a type of flame shield around her body if needed.


The side effect of your powers, not necessary.

  • Hot Tempered - (Moderate, -2) Sarah has a temper to her, and is easily provoked to anger.
  • Hard Boiled - (Mild, -1) Sarah's internal body temperature is higher than normal, but that also makes concentrating on anything requiring intelligence very difficult.


List everything your character carries on their person here. Be reasonable.

*Smart Phone
*Touch Up Make Up
*Breath Mints
*Tooth Brush/Tooth Paste
*Pen and Paper
*Various Hygienic supplies

And everything that they keep in their dorm at SunnyBrook. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

*Various Work-Out Clothes
*Various Shoes
*Various Swimwear
*Various Casual Wear
*Various Jewelry

Personal History:

Sarah's mom is an alcoholic, so is her dad which makes for interesting family get togethers and holidays but isn't very useful for raising a successful student. Sarah grew up hating being at home, so she quickly turned to the streets to help parent her. Finding a group of street artists at the age of 12 she quickly learned how to run the streets. She became a very fast runner and very agile as well, mostly when running from the police, whom could never seem to catch her. When she turned 14 her mother was killed in a drunk driving accident, which surprisingly she was not the drunk one. It turned out that after Sarah left home her mother sobered up and divorced her father.

At the funeral Sarah saw her dad sucking down another bottle of whiskey and just turned around and tried to leave. She was dressed out of place, wearing a black underarmour top and leggings with black and white running shoes. An investigator was standing behind her, smiling down at her. Great. After a quick stint in an interview room she was released to the expert care of her father, whom took the first chance he got to berate her and send her to her room. She quickly got out of there and kept running.

Another year later she was caught again by the police, this time while she was sleeping. Those bastards. She wasn't happy about it and kept fighting and pleading with the officers to not send her back to her father. Eventually it got so bad that her skin became too hot for the officers to hold, as she looked around at herself the air began to boil as well, the officers couldn't breath. Using this chance to run she did but didn't get far until she turned into a great flame bird. The small town was quickly engulfed in flames, and Sarah was found a few hours later, covered in a pile of ashes. Unscathed by the fires.
She was transported to SunnyBrook shortly after being found.


Sarah can't eat Ice Cream, it will literally melt in her hands. She is also running at about 110F to the touch.

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