Basic Info:

Player: WetBeard Not the name of your character

Demeanor: Tilen may come off as rather imposing. His height and features give a rather scary feel about him. He's extremely protective and watchful. He's not one to fall for common trickery or get distracted by nonsense. He might have some trouble expressing his emotions, but he definitely feels them.

Nature: Tilen fits his demeanor rather well. He doesn't really aim to scare people, but doesn't try at all to make himself seem nice or friendly. He's rather burdened with his own self knowing he is a being a decay and disease.

Description: Tilen is tall… Like, taller than most. He stands at an easy 7'2, and weighs about 220 pounds exactly. He typically wears jeans, a white shirt, and a jacket. He has short black hair that's typically kept messy and wild, accompanied by his light blue eyes. He's rather gruff looking, scars around the stomach and such.


HP and Psyche start at 6, can't raise during creation, but add 1/2 of Brawn to HP.
Brawn, Agility and Brains start at 1 each, starting cap 4, total cap 6, and you get 5 points to distribute among them.

HP: 8

Psyche: 6

Brawn: 4

Agility: 3

Brains: 1


Things your character is good at, things normal people can do
Skills rolls add their associated stat as well (Brawn, Agility or Brains). You get 12 points to spend on skills at creation, with a starting cap of 4 and total cap of 6.

  • Street Fighter - (4) Brawns Melee Combat
  • Toughness - (4) Brawn Defense
  • Perception - (2) Brains (Briefly what it covers (optional))
  • Larceny - (2) Agility

Supernatural Abilities:

These are things you're character accomplishes via their power.
Abilities/Powers should be fairly broad, but look at other characters for good examples. They can grow over time, so don't worry if you start on the small side! You get 7 points to spend on powers at creation, with a starting cap of 4 and total cap of 7. Powers add your Tier to their rolls, usually.

Decay and Infestation - 4 - Things around Tilen die, simply put. Fruits rot, materials decay… It's all the more the reason why Tilen is called the embodiment of disease. This roll determines the strength of the nearby decay. This power also allows for Tilen to 'infest' someone if they're willing. Essentially taking home inside their body. Additionally Tilen can detect diseases in people in a radius of about five feet around him. He doesn't really understand how this works, he just knows it does.

In the Shadow of the Angel of Death - 3 - Disease is terrifying, and fitting this theme, Tilen can effect a terrible fear into people's hearts with only a touch.


Things that cause problems for your character, often side effect of your powers (or of having your powers), not necessary. Not just 'limitations' of your powers.


List everything your character carries on their person here. Be reasonable.

  • Old torn backpack
  • Some clothes - Some old, some new.
  • A silver band ring
  • A kitchen knife, but it serves it's purpose
  • Water canteen

And everything that they keep in their dorm at SunnyBrook. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • A large white sweater with blue sleeves and a blue hood, but to be honest it belongs more to Theca than it does to him. It's in surprisingly good condition.
  • A handgun, it doesn't work however.
  • Rubik's cube in poor condition.
  • Wooden base ball bat.
  • Tennis ball

Personal History:

List what your character's life has been like, from birth until 2018. The more, the better. Be sure that all of your character's skills and supernatural abilities are mentioned.

February 15th, 2002.
Disease was embodied.
It was a rather peaceful afternoon, if not cold and nippy. A camp full of the unfortunate, the homeless, the poor, the diseased… It was fitting. His mother was young and homeless and his father was long dead. On the fateful day, Tilen was born, but never was he blessed with a name. Why?
His mother died shortly after.
The camp had promised her however they would take care of Tilen, he was just known as 'Sara's Kid'. They all treated him like their own, it was good for him. He was often given old hand-me-downs, and truly he felt blessed. This lasted until he was twelve…

October 27th, 2014.
Tilen remembers the day rather well. It was much like any other, he was off playing, running around. That was until he heard the sounds of engines. He could see the dust being kicked up by cars. He remembers how several faces he knew came up to him and told him to stay in the tent, and he did. Watching through a gap in the zipper he left open. He saw everyone gather in the center, then loud sounds- Guns being fired. A large fight had broken out, blood flew through the air, corpses hit the ground. Tilen watched it all horrified until the very end, until there were only a few men left. He remembers the gasoline canisters they pulled from their cars before he saw the camp before him burst into flames.
He remembers the smell, too. The smell of corpses burning, of his family being cremated, his home being burned… He only ran after the tent he was hiding in caught flames and began to burn. Running away from home, never to return to it's ashes.

Tilen lived the rest of his life out on the streets. As he grew older he also grew… Taller, noticeably so. To the point where it would even draw unwanted attention. He always carried around a weapon just in case after those events. He learned how to fight by watching and participating. He learned how to steal, rob, loot and even hurt to get what he needed. Never noticing the way the grass died behind his steps…

October 12th, 2016.
It had been a long day for Tilen.
First he went out for an early morning stroll and was attacked by a mugger - Who mugs a homeless guy anyways? Which of course ended with blood on his baseball bat. Which sucked because that means he would have to hide it until he cleaned it. Then he found nothing good while he was looting. It had just been a poor day, and only worsened when he was heading to his loot hiding place.
It was a clever place he found, the concrete had broken up to reveal the ground underneath, he dug out a deep hole and hid his loot in it. He would place a tarp over it and drag the large garbage unit over it.
But this day of course he found someone looting his spot. A girl, crouched and looking inside. Angered he hit the ground with his baseball bat to get her attention, warning her of what they do to looters around here. He remembers they exchanged angered words before she lunged at him, he remembers striking her on the back of the head with the bat, knocking her out.
… Yet he felt pity. This girl was dumb enough to risk her life for food. She obviously didn't have anything to live for. After an internal debate Tilen finally decided to drag her back to his camp. He cooked some canned soup he stole, letting her eat it after she woke up. Unwilling to just let her go, he continued to offer her food, until he realized his supplies quickly dropping. He demanded she help, she was ungrateful, and left. Tilen was alone again - So he thought.
It had only been a mere day before the girl returned and agreed to help. Tilen took her under his wing again and taught her what he knew. Together they survived, and soon they flourished.

February, 2019.
It wasn't long until the word must've spread about Tilen and Theca, the way they were. Fifth Sanctum found them and offered a new home, education - A home? Why not? Tilen accepted.


Any other information you think would be interesting.

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