Terrence Pain

Basic Info:

Player: DarnellJermaine
Name: Terrence Pain
Aliases: Terry

XP Unspent/Total: 0/0

Brief Description: The majority of Terrence's body is mechanical, with the exception of his brain, the top half of his face, and his major organs (Stomach, heart, kidneys, etc). Everything else is ran by machine. He still somehow retained his hair, a straight blond that he likes to gel up. He seems very proud of his hair, probably because it's the only real visible human part of him left.

Appearance: Terrence%20Pain.png

Personality: Usually pretty grumpy and keeps to himself, but he's not intolerable. He at least makes sure to be polite when around other people, but his mood is generally downcast. That being said, when he is happy it's often a surprisingly pleasant sight.

Hobbies, Likes and Dislikes:
Likes: Reading, Math, Physical Activity
Dislikes: Video Games, Anime, Reality TV

Attributes:

Brawn: 3 (Mass, Muscle, Endurance and Resilience)

Finesse: 2 (Coordination, Agility, Quickness and Grace)

Acuity: 3 (Comprehension, Clarity, Perceptiveness and Reasoning)

Resolve: 2 (Willpower, Concentration, Determination and Focus)

Charisma: 3 (Charm, Presence, Confidence and Poise)

Derived:

Initiative: 5

Health: 9/9

Psyche: 8/8

Quick Defenses:

Vitality Total: 6
Reflex Total: 7
Willpower Total: 2
Parry Roll: 4

Dodge: 5
Mundane DR: 12
Ability DR: 8
Equipped: Makeshift Armor (4/0)

Skills:

  • Reflex - (5) Finesse Keeping the body quick and in tip top condition
  • Perception - (5) Acuity Having cyborg analysis skills makes it easy to pick up on things that others wouldn't.
  • Computers - (3) Acuity Terrence is still learning about computers and technology, but now that he's mostly machine he figured it'd be worth starting to put time into.

Abilities:

Heavy Machinery - 3 (Gift - Brawn) Iron beats flesh, who knew?
Terrence's body makes him sturdier and tougher than a normal human.

Traits/Features:

  • Synthetic Body (4) - Mostly Mechnical / You do not need to eat, drink or sleep, and you are immune to poison and disease, as well as most biological agents. You do not heal naturally, but can be 'repaired' with the right skills. You need to recharge in some manner for a reasonable length of time after continuous operation.

Cost increased by 1 if you do not need to recharge in some way.

*Natural Armor (20) - Hard mechanical body / +5 to Mundane DR

*Resistant Body (15) - Hard mechanical body / +5 to Non-Mundane DR

Possessions:

Total Currency: $200 CAD

On Hand
Mine!
Also mine…

Stored
Mine!
Also mine…

XP and Advancement

Advancement:
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_xp: +___

XP History:
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Initial Details:

Additional Information

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Interpersonal Relationships: Optional, but encouraged once some are built with other characters!

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