Suzanne Williams

Basic Info:

Player: Karaoke

Demeanor: Shy but tries to be nice to everyone.

Nature: Clingy and can be obsessive

Description: She is 6' tall and incredibly thin. Being of Native American descent, she has darkened skin and long flowing black hair as well as piercing black eyes. She normally will wear a tank top and jeans with sandals when she is not required to look good, but even she dresses up, her jeans turn to slacks and she wears a buttoned shirt and a nice looking vest that goes with the shirt and slacks. She also will wear fancy dress shoes, yet will prefer slip one and actively avoid heels.

Stats:

HP and Psyche start at 6, can't raise during creation, but add 1/2 of Brawn to HP.
Brawn, Agility and Brains start at 1 each, starting cap 4, total cap 6, and you get 5 points to distribute among them.

HP: 11

Psyche: 8

Brawn: 2

Agility: 5

Brains: 5

Skills:

Things your character is good at, things normal people can do
Things you're character is good at, things normal people can do.
Skills rolls add their associated stat as well (Brawn, Agility or Brains). You get 12 points to spend on skills at creation, with a starting cap of 4 and total cap of 6.

  • Perception - (6) Brains
  • First Aid - (6) Brains
  • Athletics - (3) Agility
  • Reflex - (5) Agility
  • Stealth - (1) Brains
  • Persuasion (from Siren's Voice) - (7) Brains
  • Mental Defense (from Flight) -(4) Brains

Supernatural Abilities:

Tier 3

Siren's Voice - 7 - She has been gifted with the siren's voice, allowing her to sing her desires and implant strong suggestions to carry out her wants if they are unlucky enough to hear it without any sort of protection from the song. It can have many qualities, including acting as a Persuasion skill replacement.

Siren's Sonata in Major: A song sung in a major key and a happy feel will draw people to her, making her voice seem like the only thing that matters as it fills them with a joyful feeling.

Siren's Concerto in Minor: A song sung for evil purposes. The listener will feel hopeless and anxious, the song often bringing up memories of darker times in the past and can instill fear.

Siren's Screech:A defense mechanism discovered when she went to a haunted house. When faced with danger, as a last effort to get away, she will screech loudly, causing ringing in the ears and with those with weak ears may even cause deafness or cause the ears to bleed.

Silk Words: If she sings words to her songs, the listener may have the urge to go and do what she commands, but only works if the listener understands the language she is speaking in.

Controlled Resonance: Suzy has gained the ability to focus her power instead of letting it hit whoever is there to hear. Using a concentrated vibration, she can use her song in a crowded area to affect specific individuals.

Flight - 4 - One day she woke up and found she had grown feathery white wings overnight. These feathery wings allow her to fly and do add a bit of a mask of an angel on this girl. These wings seem to also amplify the voice, making it seem charming and more trusting, as she looks like a guardian angel. They also appear to be the source of Suzy's ability to peacefully convene with nature, able to approach animals and have a green thumb.
As an added bonus, these angelic wings do more than just allow her flight and help resonance, they also allow her to move underwater quickly, allowing for faster and more agile swimming. They also seem to have an aura that wards most common diseases such as the flu or cold. She is not immune to more deadly diseases however, like ebola or the affection virus. This same aura also gives Suzy a minor ability to ward off any unwanted mental interference (Acting as Mental Defense).

Pure Form - 2 - Suzy had gotten more than she had expected from her Native American ancestry. Her soul has been discovered to be infused with power from the great spirit, making this form incorruptible. Her wings are white as snow and her personality will take the form of a medicine woman from an ancient tribe. She will care deeply for others and do everything she can to assist them. She will also harbor a deep respect for nature and her surroundings. The only way to bring her out of this form is to tempt her beyond her self control or anger her to the point of violence.

Cleanse: Drawing upon the powers of her natural surroundings, she can heal OR restore psyche to herself or to one person. The number healed depends on the roll.

Tribal dance: She is as lively and as mysterious as a nighttime dance around a bonfire, able to lift spirits high and banish evil spirits from corrupting the ground her allies stand upon. This can take 2 forms. It can either not allow an enemy to get a critical hit on those protected, or it will allow an ally to crit on a roll 1 lower than normal.

Sin Form - 3 - Due to the siren blood flowing through her veins, she has a difficult time being able to restrain her greed, her lust, and her violent tendencies that all sirens have. Succumbing to these plains will taint her mind and body, dyeing her wings a pitch black and giving her motivations to manipulate, steal, and act with violence towards friend and foe alike. The only way to change her into her pure form is to remind her of her morals and reach to her pure soul by filling her with guilt and remorse.

Hyper Voice: Her speaking volume is normal, but if she wants to make a statement, her siren form will allow her to tap into high volumes, shooting sonic blasts that can harm people and even damage physical objects.

Siren's Persuasion: Her voice was already fantastic at suggesting things, but when using certain vibrations of her wings, she can control exact emotions attached to her words, making her songs become that much more potent in realizing what she wants.

Extreme ventriloquism: Being more in touch with her siren form has given her a few more tricks up her sleeve. Namely, she is able to mimic other people and other sounds flawlessly with the ability to throw her voice across the room, giving her an ability for her voice to originate from any point in the room.

Weaknesses:

The side effect of your powers, not necessary.

  • If she ingests alcohol or honey, she will lose her voice entirely. After 4 hours, she regains the ability to speak and after 8 hours she will return to full strength.

Possessions:

List everything your character carries on their person here. Be reasonable.

  • Smartphone
  • Wallet with debit card, ID, and pictures of family.
  • Mechanical pencil
  • Harmonica

And everything that they keep in their dorm at SunnyBrook. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • Computer
  • 72 key keyboard
  • Copy machine/printer
  • Mini fridge with snacks

Personal History:

She was born in Denver, Colorado on a cold and snowy night December 17, 2003, to a family of distant Native American descent. She grew up in the city of Colorado Springs, enjoying her time there as she would hike and ski and swim with her parents. She always had a passion for music though, having started piano lessons when she was five years old. She excelled and soon moved onto playing more instruments, testing out trumpet and saxophone, yet really enjoyed a simple harmonica to mess with. She also found a high ability in music, seemingly able to put people in a trance like state when she would sing for them. She thought nothing of it until she asked her mother if she could get some ice cream, yet sang her request on a whim. She realized as she got the largest size of ice cream that she could get what she wanted if she sang it. She abused her power, getting video games and toys until she realized that she shouldn't do that anymore when her family went hungry for a night because they could not afford food. She gave up singing, making a grown up decision and let her parents sell the toys she had gotten so they could climb out if the financial hole. She spent the next few years in Colorado, still following her passion of music. Yet on the way home from school, she had found a gun pointed to her head and she was told to get in the back of a car. She froze and screamed, causing the kidnapped to fall to his knees and writhe in pain as his ears started bleeding. She somehow avoided detection from that action, but eventually was found when she one day walked into chipotle and people noticed she has sprouted beautiful white wings. This power was noticed by GWU and not far after that, she found herself being forced away from her family and on her way to Pennsyvania.

Miscellaneous:

She has an incredible sweet tooth.
She is not graceful at all, despite what she says.
She has a preference towards women.

Current Tier: 3

Tier 0:
Power Tutor: +1 Siren's Voice
Skill Tutor: (Not Done)
+1 Agility
+1 Siren's Voice and Flight
+2 Persuasion
+2 Psyche

Tier 1:
Power Tutor: (Not Done)
Skill Tutor: (Not Done)
+1 Pure Form and Sin Form
+1 Agility
+1 First Aid and Reflex
+2 HP

Tier 2:
Power Tutor: (Not Done)
Skill Tutor: (Not Done)
+1 Pure Form and Sin Form
+1 Perception and Stealth
+2 Health
+1 Brains

Tier 3:
Power Tutor: (Not Done)
Skill Tutor: (Not Done)
+1 Siren's Voice and Sin Form
+1 Agility

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