Demeanor: Mousy, and quiet at first. She warms up to people as long as they are kind to her, and she gets very clingy to those who remember her
Nature: She truly believes that she doesn't matter at all and that if only other people remember her, she'll matter. Once she's important, everything will get better. She is absolutely desperate to please people. Once she does that well enough, she's sure she'll be important.
Description: She is the textbook definition of average in whatever region she is located. Changing for whatever region she enters. At SunnyBrook Fifth Sanctum she is 5'3" (163cm) and 153 pounds (69.4kg), she has brown hair going down to just below her shoulder blades. She has almost no distinguishing features in any way shape or form and she is hard to look directly at, almost being blurry, compared to the world around her. Her clothes tend to be forgettable and dull. Conforming to whatever would be considered standard dress in her current area.
- Where Did I Hear That? - (4) Brains (Trivia, academics, research)
- What Does This Do? - (4) Brains (Tech type stuff, fixing things)
- Who Are You Again?- (3) Brains (Disguise)
- Where Did She Go? - (3) Agility (Stealth)
- What Just Hit Me? - (1) Agility (ranged combat)
Forget Me… Forget Me Not. - 5+1 - Jane can reach into peoples minds and erase peoples memories. Jane can also implant new memories into peoples minds, even if she hasn't erased any. She can reach as far back in days as her power+tier.
Where Am I? - 2+1 - Jane can cause reality to forget where she is. Momentarily blinking out of existence and back in at a point of her choosing as long as she can see where she is going, or has been there before and is within 10milesX(power+tier).
What Is This Place? - 2+1 - Jane naturally belongs in a pocket dimension where things that have been forgotten by our world are shunted. Not forgotten by the people in our world, forgotten by the very fabric of reality itself. She can go there at any time to store things or hide out. getting there takes 4d3-power+tier minutes. In addition this power causes her image and voice to fade from all forms of recording within 12 hours. Technically Where Am I? is an accelerated version of this power.
How Did I Get This? - 3+1 - Jane can summon to her hand anything that has been lost or forgotten, as long as the object can be held in one or two hands. The more rarely forgotten, or just plain rare, an item is, the more difficult it is for her to summon.
What Am I? - 2+1 Jane has recently discovered with the aid of another student that while in the physical world, her body is made entirely of the forgotten memories of mankind. This manifests in a couple ways, but she only really knows how to use it one way to start off with, she can passively draw memories from the Forgotten in order to regenerate her HP or Psyche when injured. (This uses standard regeneration mechanics)
- (Severe) Most non-anomalous humans forget her within 8 hours of meeting her.
- When she discovered that her memories were her physical form, she also discovered that tampering with her memories could hurt her. Whenever Jane's memories are removed in a supernatural way, she takes 3 points of HP damage.
List everything your character carries on their person here. Be reasonable.
- A toothbrush
- An intricate gold chain given to her by Andrey.
- Book of Remembrance Artifact
And everything that they keep in their dorm at SunnyBrook. Anything that's not listed here or in the section above will be difficult for the character to retrieve.
- An older laptop
Jane was born in a hospital that is closed down by now, in a small town that everyone has moved away from, somewhere in Montana. It's not on any maps anymore. Her parents were your average american couple, they had a white picket fence, lived in the suburbs. Her dad was an accountant and her mom was a hairdresser. She had an older brother and a younger sister. Jane had a pretty normal life until she was 5 years old. One day she woke up and her parents had no idea who she was, neither did her siblings. She was kicked out of her house with nothing but the clothes on her back. She didn't know where else to go, so she went to the school, they didn't remember her there either. She went to the police station and there was no records of her ever existing, birth records, fingerprints, Social Security, nothing. So she was told to wait in a holding cell and the next day, the police didn't remember how she'd gotten there and made her leave. She started crying in the street, not knowing what to do.
She wished that she had a place to stay. Suddenly she found herself in a strange place. Everything was dark and there were pieces of buildings, statues, papers, little bits of everything floating around in the distance she popped out of the place later. Over the years Jane grew up on the street, and quickly learned that people rarely questioned her being there, especially if she made them "Remember" why she was there in the first place. Most smallish things she could just pop into her hands with a thought, and she could and would teleport short distances to make her life easier. During the rare times when she actually got in trouble and someone remembered her, she would just make them forget. Life was about as comfortable as she could make it at age 15, until one day, when she met someone that didn't forget her, whom her powers didn't work on. She tried to teleport away, but for some reason, she found that she couldn't. She couldn't move, couldn't do anything. The man in the dark, militaryesque jacket stared at her intently as another man in a tweed suit called someone on the phone. Later that day, she ended up in Sunnybrook with a permanent tracker planted under the skin of her left arm around mid bicep.
The Book of Remembrance
Any other information you think would be interesting.
XP and $$$:
-4 Learning New Tricks
-4 Power boost
-4 Moving to Perfection
+1 Shaving Baldwolf: Jane vs. Karl
-4 Clear Mind
-4 Anomalous Generation: Book of Remembrance
42x19 from Library Aide Job
Power Boost: Forget me… Forget me not, How Did I Get This?
Learning New Tricks: Where Did I Hear That?, What Does This Do?
Moving to Perfection: Brains
Clear Mind: +2 Psyche