Gregory Hemmel

Basic Info:

Player: DarnellJermaine
Name: Gregory Hemmel
Aliases: Greg

XP Unspent/Total: 3/33

Brief Description: Pretty shy and quiet kid, scrawny, pale, likes to read, doesn't usually initiate conversations.

Theme Song: https://www.youtube.com/watch?v=0J2QdDbelmY

Appearance: Scrawny, Pale

Personality: Shy, quiet, reserved

Hobbies, Likes and Dislikes:
Likes: Reading and Tinkering with scraps
Dislikes: Crowds, Loud places

Attributes:

Brawn: 1 (Mass, Muscle, Endurance and Resilience)

Finesse: 2 (Coordination, Agility, Quickness and Grace)

Acuity: 4 (Comprehension, Clarity, Perceptiveness and Reasoning)

Resolve: 4 (Willpower, Concentration, Determination and Focus)

Charisma: 1 (Charm, Presence, Confidence and Poise)

Derived:

Initiative: 6

Health: 8/8

Psyche: 9/9

Quick Defenses:

Vitality Total: 4
Reflex Total: 7
Willpower Total: 8
Parry Roll: 2

Dodge: 9
Mundane DR: 6
Ability DR: 4
Equipped: Leather Jacket (2/0)

Skills:

  • Perception - (4) Acuity "I know your aim here…"
  • Academics - (9) Acuity "I think I read something about that once"
  • Willpower - (4) Resolve "That's not gonna stop me"
  • Stealth - (4) Finesse "People don't notice me too often"
  • Inventing - (9) Acuity "I'm good with my hands"
  • Reflex - (3) Finesse Acuity "Think fast!"

Abilities:

Silence - 6 (Gift - Acuity) "Without a sound"
Stifles any noise the target makes, whether bodily noises, movement, or speaking.

Duplication - 5 (Power) "If one wasn't bad enough"
Allows Greg to create copies of himself.

Traits/Features:

  • Mind Over Matter (5) - Thick Skull / Use Resolve instead of Brawn for Vitality
  • Calculated (5) - Think before you act / Use Acuity instead of Finesse for dodge checks and the Reflex skill

Possessions:

Total Currency: $200 CAD

On Hand
Cell phone
School supplies

Stored
Clothes
TV
'To Engineer Is Human: The Role of Failure in Successful Design" by Henry Petroski, from Athene.

XP and Advancement

Advancement:
List what you've improved with XP since character creation.
11xp: +4 to Inventing
6xp: +2 to Silence
13xp: +5 to Academics

XP History:
+10 Monthly (10) x 1
+8 XP Monthly (8) x 1
+15 Starting Bonus

Initial Details:

Additional Information

Bibliography / History:
Extra Info:

Interpersonal Relationships:

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