Name: Erkan Kyriazis
Aliases: Splash, Rig
XP Unspent/Total: 0/0
Brief Description: Erkan stands what must be nine feet tall, and everything about him is enormous. He's got short, curly brown hair and hazel eyes behind a pair of thick-rimmed glasses.
Appearance: 'Massive' is likely the first thing people think when they see Erkan. He's more than nine feet tall, more than half that across the shoulders, and has hands that could wrap around most people's waists. He's carrying a little extra fat, especially around his belly, which makes him look even more enormous – think powerlifter, not bodybuilder. He's very hairy.
He's got short, curly dark hair, olive skin, and hazel eyes behind thick-rimmed, dorky glasses. He's always looking around, to make sure he isn't going to accidentally headbutt down a doorframe again.
He's got a strong, broad jaw and chin, a prominent Greek nose, and fierce, extremely thick eybrows.
He moves with a sort of precise, careful grace, surprising in anyone, but especially so in someone so enormous.
His voice is an extremely deep rumble; when he speaks, paper rattles. When he shouts, windows shake.
He typically wears hand-made clothes, because nowhere sells stuff big enough. He prefers simple t-shirts and loose shorts, but enjoys dressing up when he gets the opportunity.
When in his true form, Erkan is even more gigantic. He stands over twelve feet tall, and is even more heavily muscled than before. His head is that of a bull, with forwards-swept, fierce horns that add another foot or so to his height, and his legs are covered in shaggy brown hair and hoofed.
Luckily, thanks to his abilities with spatial magic and his habit of wearing loose clothing, his true form remains clothed.
No, he doesn't have a nose ring.
Personality: Erkan ascribes to the philosophy of 'walk quietly and carry a big stick'. He rarely raises his voice; indeed, he rarely speaks much at all. He's normally taciturn with a rather crude sense of humour. He sees himself as a supporting figure in the story of other people's lives, helping them out with whatever work needs doing.
What gets his blood pumping is the opportunity to go fast, especially if there's a risk he'll get injured in some way. Fighting, climbing, racing over obstacles – anything goes, if he gets his adrenaline up. When his blood is up, he's much more talkative, and displays a mean, dark sense of humour that isn't usually present.
He hopes he'll be able to find someone else at Sanctum who shares his love of sailing – boat racing is his absolute favourite pastime.
Erkan really wants to be an architect. He just needs to stop making everything a maze.
Hobbies, Likes and Dislikes:
Hobbies: Working out; making clothes; designing buildings; weapons; extreme sports; sailing; practising knots.
Likes: Pain; moving quickly; studying; eating; fighting; being on the water; sport; moving meditation.
Dislikes: Enclosed spaces; arrogance; mazes; people who make a fuss about his size or who ask him to eat less; laziness.
Brawn: 4 (Mass, Muscle, Endurance and Resilience)
Finesse: 4 (Coordination, Agility, Quickness and Grace)
Acuity: 2 (Comprehension, Clarity, Perceptiveness and Reasoning)
Resolve: 2 (Willpower, Concentration, Determination and Focus)
Charisma: 2 (Charm, Presence, Confidence and Poise)
Vitality Total: 9
Reflex Total: 9
Willpower Total: 2
Parry Roll: 9
Mundane DR: 4
Ability DR: 4
- Melee - (5) Brawn
- Fitness - (5) Brawn
- Reflex – (5) Finesse
- Movement – (5) Finesse
- Academics – (3) Acuity
- Craft – (3) Acuity
Inspiring Presence – 5: Brawn/Finesse (Power) Share my strength!
Erkan can grant aid to others, infusing them with a portion of the strength and precision that is his birthright. With a single, earth-shaking roar or a simple gesture he can fill others with power.
Maze - 1: Finesse (Power) How do you think I fit through doors?
Erkan can control space with a deftness and ease that would leave most magicians green with envy.
- Form Shifter (2) - Erkan can shift freely between his minotaur form and his human form.
- Empower: Movement (2) - Erkan can grant others the freedom to move as he does; unimpaired by the laws of physics. May roll Finesse + Movement to Assist, if touching target.
- Monsterbane (-3) - Erkan takes +3 damage from bronze weapons.
- Dorky Glasses (-1) - Erkan needs glasses to see clearly.
- Minotaur Biology (Flavour) - Erkan requires at least 1 kg of raw meat a week. He has to engage in violent conflict of some sort for at least an hour a week, and must heavily exercise for an hour a day. He also must spend at least ten hours a month in isolation, meditating. He can defray some of the desire for violent conflict and heavy exercise by engaging in highly competitive sports, or by fighting someone tough and skilled at a high level of intensity.
Total Currency: $200 CAD
A small sail and rigging – Ercan's building a boat while he's here
Books on sailing and knots
XP and Advancement
List what you've improved with XP since character creation.
List sources of XP and their amounts given.
Additional InformationBibliography / History:
Interpersonal Relationships: Optional, but encouraged once some are built with other characters!