Enoch Shirr

Basic Info:

Player: WetBeard
Name: Enoch Shirr
Aliases: Soul Kinderer,

XP Unspent/Total: 0/0

Brief Description: Kind and gentle, Enoch sees the life and true potential in all people. He has pale skin and whitewash hair with grey eyes. He stands at six feet tall and weighs 173 pounds. He's typically seen in his spiritual attire. (This bit is for first impressions and quick reference. Include both personality and appearance. Feel free to split this into subsections like demeanor/nature/appearance if you like. Be very brief! Extend it into something longer below.)

Appearance: Enoch has short white-wash blonde hair and soft grey eyes. He's six feet tall and weighs 173 pounds with a healthy build.

Personality: Enoch is kind and lighthearted. He always tries to solve problems, whether they're his business or not. He doesn't underestimate anyone and is always looking for people to bring to inner peace.

Hobbies, Likes and Dislikes: Enoch obviously hates discord and likes unity and peace.

Attributes:

Brawn: 2 (Mass, Muscle, Endurance and Resilience)

Finesse: 2 (Coordination, Agility, Quickness and Grace)

Acuity: 3 (Comprehension, Clarity, Perceptiveness and Reasoning)

Resolve: 4 (Willpower, Concentration, Determination and Focus)

Charisma: 3 (Charm, Presence, Confidence and Poise)

Derived:

Initiative: 5

Health: 9

Psyche: 10

Skills:

  • Willpower - (4) Resolve (Mental Defense)
  • Peacemaker - (4) Charisma (Diplomacy, making peace, ending conflicts)
  • Magic - (3) Resolve
  • Theurgy - (5)
  • Mental - (5)

Method
Willwork - Usually Resolve. May make one alteration to a spell's parameters when casting. Altered spell effect may randomly change if 1/4 of dice show 1. May not trade in dice for hits. Primary: May make one additional alteration to spell parameters when casting at no additional penalty. First point of Focus spent is doubled.
Spells
Available Spell Points: 3 Magic, 2 Theurgy, 2 Mental
Spent Spell Points: 3 Magic, 2 Theurgy, 1.5 Mental

Abilities:

Spiritual Influx - 5 (Gift) Support
Enoch increases the effectiveness of an ability based off of what it does. Power + Resolve

Spiritual Flow - 4 (Gift) Utility
Enoch's Gift+Charisma is enough to manipulate others.

Spiritual Nullification - 4 (Power) Utility
Enoch rolls this Power+Resolve to nullify/counter a target's Power roll for 3 turns.

Traits/Features:

Possessions:

Total Currency: $_ CAD

On Hand

  • Small leather bound journal
  • Pens
  • Stopwatch
  • Cellphone

Stored

  • Robes
  • Incense
  • Other medicinally relaxing herbs
  • Laptop

XP and Advancement

Advancement:
List what you've improved with XP since character creation.
_xp: +___

XP History:
List sources of XP and their amounts given.

Initial Details:

Additional Information

Bibliography / History:
Extra Info:

Interpersonal Relationships: Optional, but encouraged once some are built with other characters!

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