David Lensman

Basic Info:

Player: average_atompunk
Name: David Anthony Lensman
Aliases: David, Your Better, Mr. Lensman, Galacterror: conqueror of galaxies

XP Unspent/Total: 0/0

Brief Description:

Appearance: David is a very lean, compact young man, whose appearance belies a certain kind of shrewdness that makes one want to stuff them into a locker. Has one long fang sticking out of his mouth, an absurdly long canine that pokes out even when his expression's neutral. Prefers casual clothing but does engage in his fantasy by wearing skintight plugsuit knockoffs.

Personality: Pride defines David and everything he does must direct right back into his ego, his work often branded with his name or his face to help tip people off as to whose genius was responsible for it. His self-absorption seems to root in his own insecurities, and he has very, very deep issues with his impermanent nature as an average human being.

Hobbies, Likes and Dislikes:

Hobbies: Mechanical work, mechanical design, designing mecha, designing weaponry, cooking
Likes: Proving his intelligence, talking about himself, getting others to talk about himself, exploded diagrams of machinery
Dislikes: Being reminded of his finite time on Earth, being talked down to, being literally talked down to by people taller than him, creating a machine he barely understands

Attributes:

Brawn: 1

Finesse: 4

Acuity: 4

Resolve: 3

Charisma: 3

Derived:

Initiative: 8

Health: 7

Psyche: 10

Quick Defenses:

Vitality Total: 3
Reflex Total: 4
Willpower Total: 3
Parry Roll: 4

Dodge: 5
Mundane DR: 3
Ability DR: 3
Equipped:

Skills:

  • Inventing/MacGyvering - (5) Acuity
  • Analysis/Investigation - (5) Acuity
  • Research / Academics / Knowledge - (4) Acuity

Abilities:

Mechanical Ideal - 5 (Power)
David's skill with machinery seems to stem from somewhere deeper in his psyche, allowing his mind to instinctually understand the various potential applications each machine has, letting him build and adapt nearly any machinery into a form that best fits the situation. Unconsciously guided by this instinct, David himself barely understands how his machines work, often needing to take them apart to see how he even got them working.

Like a Big Clock - 3 (Gift)
Even with his powers operating the way they do, David himself isn't totally unskilled. He's gifted with a very good eye for how parts fit together, and sees the way machinery operates as long as he has enough time and peace of mind. With this sense he can spot weaknesses in machines as well as ways to improve them. His own machines aren't subject to his eye for structural weaknesses, as he believes them to be perfect.

Traits/Features:

  • Flamboyant Ego - 3 - Change any one attribute in the Psyche equation to Finesse.
  • Unfullfilled - -2 - David takes pride in his intelligence and skill at inventing, but finds no joy in creating wonders when he doesn't really consider himself responsible for them if they're built in auto-build. //
  • Mind Over Matter - 5 - //Use Resolve instead of Brawn for the Vitality skill.

Possessions:

Total Currency: $ 200

On Hand
- modified Swiss Army Knife for emergencies
*extraneous features // miniature taser - single use, drains all electrical functions from device.
- Cellular Phone
- Power bank

Stored
Various spare parts
"Frankensteined" tools and components
Books on machinery
Blueprints of engines and other mechanical objects
Various clothes
Unfinished pair of large, backpack mounted robot arms

XP and Advancement

Advancement:
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_xp: +___

XP History:
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Initial Details:

Additional Information

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Interpersonal Relationships: Optional, but encouraged once some are built with other characters!

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